000 02625pam a2200529 a 4500
001 68049
003 VKV
005 20241219011552.0
008 090625s2010||||nyua|||c|b||||001|0|eng||
010 _a 2009024173
020 _a1604136030
020 _a9781604136036 (lib. bdg.)
035 _a(IMchF)fol12653674
040 _aDLC
_cDLC
_dICrlF
050 0 0 _aQA76.76.C672
_bE33 2010
082 0 0 _a794.801/51
_222
100 1 _aEgan, Jill.
_975302
245 1 0 _aHow video game designers use math /
_cby Jill Egan ; math curriculum consultant, Rhea A. Stewart.
260 _aNew York :
_bChelsea Clubhouse,
_cc2010.
300 _a32 p. :
_bcol. ill. ;
_c25 cm.
490 1 _aMath in the real world
504 _aIncludes bibliographical references (p. 31) and index.
505 0 _aWhat is video game design? -- Designing for the audience -- What a character! -- Creating a scene -- All about animation -- Thinking about speed -- Creating color -- What's that sound? -- On the level -- 3-D design -- Capturing motion -- Meet Satoshi Tajiri -- If you want to be a video game designer -- Answer key.
520 _aLooks at some of the many ways in which video game designers use math on a daily basis to customize settings, characters, and actions for the games they create.
521 0 _a6.1
_bFollett Library Resources
521 2 _a3-6
521 2 _a3-6
_bFollett Library Resources
650 0 _aComputer animation
_xMathematics
_vJuvenile literature.
_975303
650 0 _aComputer games
_xMathematics
_vJuvenile literature.
_975304
650 0 _aComputer games
_xProgramming
_xVocational guidance
_vJuvenile literature.
_975305
650 0 _aVideo games
_xDesign
_xVocational guidance
_vJuvenile literature.
_975306
650 0 _aVideo games
_xMathematics
_vJuvenile literature.
_975307
650 1 _aComputer animation
_xMathematics.
_975308
650 1 _aComputer games
_xMathematics.
_975309
650 1 _aComputer games
_xProgramming
_xVocational guidance.
_975310
650 1 _aVideo games
_xDesign
_xVocational guidance.
_975311
650 1 _aVideo games
_xMathematics.
_975312
650 7 _a3D design
_2sears
_975313
650 7 _aComputer animation
_xMathematics.
_2sears
_975308
650 7 _aComputer games
_xComputer software
_xVocational guidance.
_2sears
_975314
650 7 _aComputer games
_xMathematics.
_2sears
_975309
650 7 _aVideo games
_xDesign
_xVocational guidance.
_2sears
_975311
650 7 _aVideo games
_xMathematics.
_2sears
_975312
830 0 _aMath in the real world.
_975296
942 _2ddc
_cBK
999 _c47434
_d47434