000 01197pam a2200313 a 4500
001 72551
003 VKV
005 20241219012433.0
008 951219s2014||||||||||||||||||000|1|eng||
020 _a0356501876
020 _a9780356501871
040 _aKOLn
082 0 0 _aF CAR /O
_220
100 1 _aCard, Orson Scott.
_922769
245 1 0 _aChildren of the mind /
_cOrson Scott Card.
250 _a1st ed.
260 _aLondon :
_bOrbit Books,
_c2014.
300 _a360 p. ;
_c24 cm.
490 1 _aEnder's game
520 _aEnder Wiggin's adopted world of Lusitania, with its three sentient species and his oldest friend Jane, a computer intelligence, are threatened by a fleet of ships sent by the Starways Congress, but with the help of two new beings created by Ender's mind, the planet may still be saved.
521 2 _aAdult.
521 2 _aAdult
_bFollett Library Resources.
650 0 _aScience fiction.
_913
650 7 _aScience fiction.
_2sears
_913
655 7 _aScience fiction.
_2gsafd
_91358
852 _98,99GBP
926 _aDestiny Material Type
_bPaperback
942 _2ddc
_cBK
999 _c50434
_d50434